Marvel's Iron Man VR (Sony/Marvel) is a story-driven VR action game. Iron Man VR won five "Best PSVR Game" Awards and was nominated for "Best VR Game" at the 2020 Game Awards.
Narrative Designer, Writer, Producer
Pushed the game to Marvel's quality standards by writing extensive VO for levels and interactive cinematics, commanding a range of tones from comedic to serious.
Ensured that the Iron Man IP was accurately and respectfully represented through collaboration with external creative partners (Marvel and Sony).
Steered the post-game mission’s development by pitching and co-designing its narrative and combat flow as well as writing its script.
Produced multiple VO sessions, which included arranging studio and actor schedules, gathering all designers' VO needs, organizing scripts for performers and recording engineers, and supervising performances during recording.
Streamlined VO implementation by syncing the audio team with level designers and verifying content in Unity.
Educated the team on the IP's fiction and history through a unique, multi-module educational program.
Advised artists and designers for worldbuilding and lore fidelity.
Co-led localization by implementing translations in Sony’s LAMS loc software and updating translators on script changes.
Writing Sample
James Howell Portfolio — Marvel's Iron Man VR (PDF)