Marvel's Iron Man VR (Sony/Marvel) is a story-driven VR action game. Iron Man VR won five "Best PSVR Game" Awards and was nominated for "Best VR Game" at the 2020 Game Awards.

Narrative Designer, Writer, Producer

  • Pushed the game to Marvel's quality standards by writing extensive VO for levels and interactive cinematics, commanding a range of tones from comedic to serious.

  • Ensured that the Iron Man IP was accurately and respectfully represented through collaboration with external creative partners (Marvel and Sony).

  • Steered the post-game mission’s development by pitching and co-designing its narrative and combat flow as well as writing its script.

  • Produced multiple VO sessions, which included arranging studio and actor schedules, gathering all designers' VO needs, organizing scripts for performers and recording engineers, and supervising performances during recording.

  • Streamlined VO implementation by syncing the audio team with level designers and verifying content in Unity.

  • Educated the team on the IP's fiction and history through a unique, multi-module educational program.

  • Advised artists and designers for worldbuilding and lore fidelity.

  • Co-led localization by implementing translations in Sony’s LAMS loc software and updating translators on script changes.

Writing Sample

James Howell Portfolio — Marvel's Iron Man VR (PDF)

Demo Reel