Batman: Arkham Shadow (Meta/Camouflaj/WB Games) is a story-driven VR action game. Arkham Shadow won “VR Game of the Year” at 2024’s The Game Awards and “Immersive Reality Game of the Year” at 2025’s D.I.C.E. Awards.
Writer and Narrative Designer
Pitched, planned, and wrote Arkham Shadow’s GOTY-winning campaign narrative.
Collaborated closely with level designers to implement narrative pacing (including VO timing) around combat encounters and player behavior.
Collaborated with engineering to develop several different modes of VO delivery to give life to Gotham.
Created narrative frameworks for all set-pieces to forefront plot, themes, character development, and player objectives.
Co-produced dozens of VO sessions, including session prep, in-session performance support, and audio delivery.
Drove high-quality VO implementation through the game’s launch and four post-launch patches.
Advised artists and designers on the Arkham IP for worldbuilding and lore fidelity.